owner = ENG
controller = ENG
add_core = CAN
trade_goods = grain
life_rating = 35
colonial = 2
1861.1.1 = {
	state_building = {
		level = 1
		building = small_arms_factory
		upgrade = yes
	}
	state_building = {
		level = 1
		building = lumber_mill
		upgrade = yes
	}
}
1861.1.1 = { railroad = 3 }
